Jun 19, 2009, 06:55 AM // 06:55
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#1
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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VSF ideas after nerf.
Well as you all know RoJ will now cause scatter, and cry of pain is half degen damage which is a lot less and won't stack.
So, now comes the time to start figuring out quicker ways of killing all the monsters.
An idea would be for rojers/cryers to run ice imp for the deep freeze potential. That way they will be slowed and still have to stay in the RoJ aoe longer. There is also the fragility concept which may be a bit harder to pull off depending on the situation.
Anyways here we can brainstorm ideas on how to optimize the vsf run after these nerfs.
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Jun 19, 2009, 07:24 AM // 07:24
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#2
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Academy Page
Join Date: Jan 2009
Location: UK (Wales)
Guild: United in Battle [UIB]
Profession: W/
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actually it said "Heroes are more likely to scatter" not sure if this still applies to Mobs... please tell us if anyone has tested?
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Jun 19, 2009, 07:34 AM // 07:34
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#3
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Krytan Explorer
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
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I heard Deep Freeze + AoE still works!!!! Wasn't that the initial build?
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Jun 19, 2009, 07:35 AM // 07:35
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#4
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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You can still run one cryer, one DF snare and several rojers.
Me/E cryer/snare - Deep Freeze / Fragility / Cry / Accumulated Pain / Fewered Dreams / Hypochondria / Gole
Mo/N Roj/Enfeebling Blood/Signet of Agony/Chilblains/Plague Sendinng
Mo/E Roj/Shell Shock/Blinding Flash
Mo/Me Roj/Signet of Infection/Technobable/Aecho
Mo/Me Roj/ YMLAD / Aecho
Can work.
Perma can that Crystal & Crystal to help out, but that would require Bip necro to power him and make run harder, but that necro can carry conditions, se he will get some use and place of Mo/N rojer.
Last edited by zwei2stein; Jun 19, 2009 at 07:37 AM // 07:37..
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Jun 19, 2009, 09:32 AM // 09:32
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#5
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Illusion of skillz [Iz]
Profession: W/E
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at one time was this not done using Ele aoe skills and meteor shower and Brambles
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Jun 19, 2009, 10:45 AM // 10:45
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#6
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Desert Nomad
Join Date: Apr 2007
Location: IGN : Greyhawks Destroyer
Guild: guildless
Profession: W/
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this was easy fast run with any AoE spells before everyone started cry roj, not hard to keep doing
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Jun 19, 2009, 11:13 AM // 11:13
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#7
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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What about SearingFlames....doesnt cuase scatter ^_^
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Jun 19, 2009, 11:37 AM // 11:37
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#8
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Roj is still better because it is armor ignoring.
However, MS could fit right in now just to keep stuff in AoE, but that can be done on one RoJ
Mo/E Roj, Glyph Of Sacrifice, MS. 12+1+1 smite, 12 fire. just to keep stuff down really.
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Jun 19, 2009, 12:04 PM // 12:04
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#9
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Wilds Pathfinder
Join Date: Jul 2005
Profession: Me/
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I'm pretty sure it only stated that heroes are more likely to scatter from RoJ - Not enemies.
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Jun 19, 2009, 01:33 PM // 13:33
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#10
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Ascalonian Squire
Join Date: Mar 2007
Location: Atlanta,GA
Guild: [wth]
Profession: R/
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Quote:
Originally Posted by Mr.Kotte
I'm pretty sure it only stated that heroes are more likely to scatter from RoJ - Not enemies.
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Its the complete opposite heroes will still sit in RoJ and the mobs will scatter.
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Jun 19, 2009, 01:48 PM // 13:48
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#11
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Academy Page
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Yup, RoJ definitely scatters mobs. Just tried it - they scatter like hell.
Edit: In UW too, and regardless of the size of the mob.
Last edited by Gladiator; Jun 19, 2009 at 02:20 PM // 14:20..
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Jun 19, 2009, 03:43 PM // 15:43
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#12
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Lion's Arch Merchant
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Just heard some chat in Umbral about it. I guess Firestorm is the way to go.
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Jun 19, 2009, 06:38 PM // 18:38
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#13
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Take a W/E with Dragon Stomp and Stonefist's Insignia? :P
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Jun 19, 2009, 07:18 PM // 19:18
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#14
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Frost Gate Guardian
Join Date: Nov 2007
Profession: Rt/
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Snow Stormer LFP VSF. Wat.
This time it looks like Thommis is going to get a flu because of cold..
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Jun 19, 2009, 08:56 PM // 20:56
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#15
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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So searing flames is a no no?
Im sure with the right skills any class can use it, its just that Eles will do it better.
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Jun 19, 2009, 09:14 PM // 21:14
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#16
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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I don't know why any of you continue to claim that Heroes were the only ones affected by the AI changes.
Quote:
Originally Posted by GW Game Update Notes
The following AI updates apply to Heroes and Hard Mode NPCs.
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Jun 19, 2009, 10:51 PM // 22:51
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#17
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Wilds Pathfinder
Join Date: Mar 2008
Location: WTB Q8 Fire/ES Staffs And OS Crystallines!
Guild: Teh Academy [PhD] - Tomb of the collectors
Profession: E/
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Glyph Of Renewl+Echo Nuker,
Deep Freezer,
Knock Down,
-Damage-,
-Damage-,
Monk,
Ranger/Rt,
Perma Tank
GG?
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Jun 19, 2009, 11:21 PM // 23:21
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#18
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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I wonder if every damage character just brings ice imps if it will be enough without the need of a glyph of renewal deep freeze elementalist.
Perhaps instead of that you could use the ele skill that will cause knockdown if enemies are moving quicker than normal? Glyph of renewal that with no slow downs and you should be able to keep them perma knocked down.
Could also get the ranger or ritualist to bring earthbind to extend the knockdown period?
Last edited by MercenaryKnight; Jun 19, 2009 at 11:53 PM // 23:53..
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Jun 20, 2009, 02:58 AM // 02:58
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#19
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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the main build before RoJ was one sin runner, 2 monks, the rest eles. One ele has deep freeze, all have savannah heat echoed with meteor storm, need a good caller
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Jun 20, 2009, 10:41 AM // 10:41
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#20
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Frost Gate Guardian
Join Date: Mar 2007
Location: Wales
Guild: No longer actively playing.
Profession: N/
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Several Cryers and a Fevered Dreams player carrying YMLAD and Finish him.
Several Cryers will get them down to half hp Fevered Pops Finish him. gg
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